Beat The Offbeat
A rhythm game for browsers, made in just one week.
Details
- Role: Project Lead
- Engine: JavaScript
- Development Started: 2019
- Techniques Applied:
- Node.js Implementation
- Socket.IO Networking
Beat The Offbeat is a rhythm game controlled by multiple devices, intended to be a party game. 4 players connect to a main computer, one they can all see. In a Simon Says-like game, the screen flashes colours with every song beat. The person with that colour needs to press it to their beat. Due to being made in a single week, the game lacks in some functionalities, but will be improved on in the future.
The game runs in web browsers and uses node.js to run, and uses Socket.IO to communicate with clients. So far, the game uses hard-set timers to simulate the beats of the music, but will use a more advanced method.